This course focuses on the fundamentals of creating 3D models with polygon geometry. Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and 3D printing.
Semester Taught: Spring 2020 (New Prep), Spring 2021, Spring 2022, Spring 2023
Primary software used: Autodesk Maya, Adobe Photoshop
Primary software used: Autodesk Maya, Adobe Photoshop
Student Work Examples

Kelsey Ng, Spring 2023

Enrique Diaz, Spring 2023

Naje Turner, Spring 2023

Josephine Palmer, Spring 2023

Nicole Gorski, Spring 2023

Lynne Romano, Spring 2023

Thomas Rowntree, Spring 2021

Christopher Hominski, Spring 2021

Jake Zito, Spring 2021

Anayeli Arroyo, Spring 2020

Sarah Gagnon, Spring 2020
